NPC Builder’s Context API is organized in four layers.
Use this reference to see every entity type and which fields you can update programmatically.
Use this reference to see every entity type and which fields you can update programmatically.
Context hierarchy
World
Highest in-game realm or server—houses regions and locations.
Region
Optional zone or chapter inside a world (e.g. “Northern Kingdom”).
Location
Precise place such as towns, dungeons, or rooms.
Character
Individual NPC tied to a specific world, region or location.
Editable properties
- World
- Region
- Location
- Character
name
– max 25 charslore
– back-story, max 1400 charscreatures
– free-text list, max 75 charssimilarWorlds
– string array of related worlds
For request schemas, example payloads, and enum lists, open the
OpenAPI explorer.