Saltar al contenido principal
POST
/
sessionmanager
Crear una nueva sesión
curl --request POST \
  --url https://app.npcbuilder.com/api/sessionmanager \
  --header 'Authorization: Bearer <token>' \
  --header 'Content-Type: application/json' \
  --data '
{
  "session_key": "campaign_nightfall",
  "game_id": "game_12345",
  "player_id": "550e8400-e29b-41d4-a716-446655440000"
}
'
import requests

url = "https://app.npcbuilder.com/api/sessionmanager"

payload = {
"session_key": "campaign_nightfall",
"game_id": "game_12345",
"player_id": "550e8400-e29b-41d4-a716-446655440000"
}
headers = {
"Authorization": "Bearer <token>",
"Content-Type": "application/json"
}

response = requests.post(url, json=payload, headers=headers)

print(response.text)
const options = {
method: 'POST',
headers: {Authorization: 'Bearer <token>', 'Content-Type': 'application/json'},
body: JSON.stringify({
session_key: 'campaign_nightfall',
game_id: 'game_12345',
player_id: '550e8400-e29b-41d4-a716-446655440000'
})
};

fetch('https://app.npcbuilder.com/api/sessionmanager', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));
<?php

$curl = curl_init();

curl_setopt_array($curl, [
CURLOPT_URL => "https://app.npcbuilder.com/api/sessionmanager",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "POST",
CURLOPT_POSTFIELDS => json_encode([
'session_key' => 'campaign_nightfall',
'game_id' => 'game_12345',
'player_id' => '550e8400-e29b-41d4-a716-446655440000'
]),
CURLOPT_HTTPHEADER => [
"Authorization: Bearer <token>",
"Content-Type: application/json"
],
]);

$response = curl_exec($curl);
$err = curl_error($curl);

curl_close($curl);

if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}
package main

import (
"fmt"
"strings"
"net/http"
"io"
)

func main() {

url := "https://app.npcbuilder.com/api/sessionmanager"

payload := strings.NewReader("{\n \"session_key\": \"campaign_nightfall\",\n \"game_id\": \"game_12345\",\n \"player_id\": \"550e8400-e29b-41d4-a716-446655440000\"\n}")

req, _ := http.NewRequest("POST", url, payload)

req.Header.Add("Authorization", "Bearer <token>")
req.Header.Add("Content-Type", "application/json")

res, _ := http.DefaultClient.Do(req)

defer res.Body.Close()
body, _ := io.ReadAll(res.Body)

fmt.Println(string(body))

}
HttpResponse<String> response = Unirest.post("https://app.npcbuilder.com/api/sessionmanager")
.header("Authorization", "Bearer <token>")
.header("Content-Type", "application/json")
.body("{\n \"session_key\": \"campaign_nightfall\",\n \"game_id\": \"game_12345\",\n \"player_id\": \"550e8400-e29b-41d4-a716-446655440000\"\n}")
.asString();
require 'uri'
require 'net/http'

url = URI("https://app.npcbuilder.com/api/sessionmanager")

http = Net::HTTP.new(url.host, url.port)
http.use_ssl = true

request = Net::HTTP::Post.new(url)
request["Authorization"] = 'Bearer <token>'
request["Content-Type"] = 'application/json'
request.body = "{\n \"session_key\": \"campaign_nightfall\",\n \"game_id\": \"game_12345\",\n \"player_id\": \"550e8400-e29b-41d4-a716-446655440000\"\n}"

response = http.request(request)
puts response.read_body
{
  "message": "Sesión creada para la clave: campaign_nightfall con id: ABC123",
  "session_key": "<string>",
  "session_id": "<string>",
  "player_id": "<string>"
}
{
"message": "Ocurrió un error"
}
{
"message": "Sesión ya existente para la clave: campaign_nightfall. Por favor, elimínala antes de crear una nueva.",
"session_id": "<string>"
}
{
"message": "Ocurrió un error"
}

Autorizaciones

Authorization
string
header
requerido

Bearer authentication header of the form Bearer <token>, where <token> is your auth token.

Cuerpo

application/json

Los detalles de la sesión necesarios para crear una nueva sesión.

Esquema para crear una nueva sesión. Contiene la clave de sesión, el identificador del juego y el identificador del jugador.

session_key
string
requerido

Una clave única para la sesión.

Maximum string length: 50
Pattern: ^[a-zA-Z0-9_-]+$
Ejemplo:

"campaign_nightfall"

game_id
string
requerido

El identificador único del juego.

Maximum string length: 50
Ejemplo:

"game_12345"

player_id
string<uuidv4>
requerido

El identificador único del jugador.

Ejemplo:

"550e8400-e29b-41d4-a716-446655440000"

Respuesta

Sesión creada correctamente.

message
string

Mensaje de confirmación incluyendo los detalles de la sesión.

Ejemplo:

"Sesión creada para la clave: campaign_nightfall con id: ABC123"

session_key
string
session_id
string
player_id
string<uuidv4>